
This is an examples of a (probably) unusual PSX resolution, 720x576 24bit
(PAL interlace). This is accomplished by setting the PSX to display an image
with 576 rows and then constantly updating the left and upper part of the
image using DMA as the PSX has a hardcoded framebuffer of 2048x512 bytes,
which in 24bit mode translates to 682x512 pixels. Luckily the RAMDAC wraps
when reaching the bottom/right of the image, making it possible to show more
than 512 lines and 682 columns.

Contact:

Write to me at: maro [at] amidog [dot] se
Get latest version from: http://psx.amidog.se

History:

1.0 (2016-02-14): First release.
