
This is an examples of a (probably) unusual PSX resolution, 680x576 24bit
(PAL interlace). This is accomplished by setting the PSX to display an image
with 576 rows and then constantly updating the upper part of the image using
DMA as the PSX has a hardcoded framebuffer of 1024x512 pixels. Luckily the
RAMDAC wraps when reaching the bottom of the image, making it possible to show
more than 512 lines.

Contact:

Write to me at: maro [at] amidog [dot] se
Get latest version from: http://psx.amidog.se

History:

1.1 (2016-02-14): Improved startup code and added iso files.
1.0 (2013-06-21): First release.
